ELC 3
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include/common/licenceELC3.h
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89
include/common/licenceELC3.h
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#ifndef EZ_APPLICATION_LICENCE_DISABLE
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#ifndef PLC_LICENCE3_COMMON_H
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#define PLC_LICENCE3_COMMON_H
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#define UID_LENGTH 32
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#include <vector>
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#include "licenceCommon.h"
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/// @brief společná třída pro pro reader i generator licence typu ELC2
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class LicenceELC3
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{
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public:
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LicenceELC3();
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LicenceELC3(LicenceIdentification &licIdentification);
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~LicenceELC3();
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string licenceFilePath = "";
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string licFileName = "";
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string uid = "";
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BYTE uidb[UID_LENGTH] = {};
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string uid_path = ""; ///etc/machine-id
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Mapping mapping;
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ErrorMessage errorMessage;
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struct LicenceId
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{
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char licIdent[5] = {'E', 'L', 'C', '0', '_'};
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};
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// struct __attribute__((__packed__)) LicencePublicHeader
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struct LicenceIdentDataHeader
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{
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BYTE licenceType{}; // EOSEOV, DRT ...
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BYTE licenceTypeVersion = 1; // verze licence, urcuje nuance sifrování a pojmenování souborů
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BYTE licenceIndex{}; // puvodní post fix, identifikátor pro více licencí
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BYTE compatibilityVersion = 1; // udava verzi komplet PrivateContent
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BYTE licItemCount{}; // počet protokolů v linenci
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WORD publicHeaderLength{}; // délka veřejné hlavičy
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// WORD cardSize{}; // velikost SD karty
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// DWORD serialNumber = {}; // seriove cislo karty
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};
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struct licDataItem
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{
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DWORD protoId{}; // id protokolu pro ktery je licence
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DWORD licCount{}; // pocet datovych bodu licence
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};
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struct PublicHeader
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{
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string version = "";
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string projectDescription = "";
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string date = "";
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string licenceType = "";
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};
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struct PrivateContent // privátní šifrovaná část
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{
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LicenceIdentDataHeader licenceIdentHeader{};
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vector<licDataItem> dataItems{};
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WORD crc{};
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};
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struct LicenceBody
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{
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LicenceId licId{};
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LicenceIdentDataHeader licenceIdentHeader{};
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string publicHeader = ""; // JSON
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PrivateContent privateContent{};
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};
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protected:
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vector<unsigned char> cryptPrivateContent(const std::vector<unsigned char> &content);
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vector<unsigned char> decryptPrivateContent(const std::vector<unsigned char> &content);
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void initVector(BYTE *iVector, BYTE *key);
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string getLicenceName();
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LicenceBody licBody{};
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LicenceIdentification lIdentification{};
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private:
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};
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#endif
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#endif
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